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ST Chilly Mine
Chilly Mine 01
Chilly Mine 02
Chilly Mine 03
Chilly Mine 04
Chilly Mine 05
Chilly Mine 06
Chilly Mine 07
Chilly Mine 08
Chilly Mine 09

Missions

Recommended BP/TAP: 6,600

  • Dungeon 1st Clear.
  • Clear within 2 min 30 secs.
  • Clear with 3 hero deaths or less.

Recommended BP/TAP: 31,200

  • Dungeon 1st Clear.
  • When cleared, the heroes HP must be 30% or higher.
  • Clear with 2 hero deaths or less.

Recommended BP/TAP: 72,900

  • Dungeon 1st Clear.
  • Damage Received 79,400 or Lower.
  • When cleared, the heroes HP must be 50% or higher.

Recommended BP/TAP: ???

  • Dungeon 1st Clear.
  • ???
  • ???

Suspicious Bat

Description

"To be able to figure out my identity... You're not a normal bunch!"

Dialogue

Cindyk Cindy: Jeez! Getting scared over a bat...
Kylek Kyle: Scared? Who me? No...
Cindyk Cindy: Then quiz time! Which person said... Ahhhh! A vampire!
Grandielk Grandiel: Stop it, both of you. It's time to go.


Kylek Kyle: Ugh... Colonies of bats...
Grandielk Grandiel: Since it's been a while since we stopped, it is expected that there would be bats. Though they are not like vampire bats, it is still dangerous when you run into them, so be careful.


Kylek Kyle: Ahhh! Vampire?
Cindyk Cindy: It's just a bat, stupid!
Talking Bat: Not bad! You figured out my identity.
Cindyk Cindy: KYA! The bat talked!
Talking Bat: What dense little squirts. Why must you scream first? As much as I would like to teach you some manners... I'm in a hurry... Guys. Teach them some manners.

Video

References

Dungeon Navigation

Kricktria Chapter Navigation
SanctuaryIcon
Abbey
Act 1.1: The Sword Saint | Act 1.2: I Love Mushrooms | Act 1.3: Where the Meteor Falls | Act 1.4: Herb Fairy's Forest | Act 1.5: Strange Magic | Act 1.6: Herb Fairy, We Meet Again | Act 1.7: Abbey Back Door | Act 1.8: Strange Siblings | Act 1.9: Burning Abbey
ScaryMinesIcon
Chilly Mine
Act 2.1: Chilly Entrance | Act 2.2: Suspicious Bat | Act 2.3: Vampires! | Act 2.4: The Prince's Torment | Act 2.5: To Ramblin Village | Act 2.6: Ramblin Sibling's Reunion | Act 2.7: Stop the Incantation! | Act 2.8: The Immortal | Act 2.9: The Sorcerer's Identity
VeroiaIcon
Beroiah
Act 3.1: Harbor Hoodlums | Act 3.2: She Walks the Night | Act 3.3: Creators of the Fog | Act 3.4: Finding Evidence | Act 3.5: Stavrogin's Plan | Act 3.6: Suspicious Laboratory | Act 3.7: The Wharf at Dawn | Act 3.8: The Sound of Foghorns | Act 3.9: Stop the Departure!
SwirlingSeaIcon
Maelstrom
Act 4.1: Remains of the Wreckage | Act 4.2: Jellyfish Girl | Act 4.3: Everlasting Love | Act 4.4: Seafloor Cave | Act 4.5: Inside is Dangerous! | Act 4.6: To the Temple | Act 4.7: Uneasy Footsteps | Act 4.8: Temple Under Siege | Act 4.9: The Temple's Core
KingdomOfImpsIcon
Imp Empire
Act 5.1: Dangerous Animals | Act 5.2: Desert Girl | Act 5.3: Imp Labor Camps | Act 5.4: Depressed Coco | Act 5.5: Traces of Battle | Act 5.6: Hide in the Tomb! | Act 5.7: The Tomb's Warriors | Act 5.8: Approaching Danger | Act 5.9: Ancient Kingdom's Revival
FairyForestIcon
Forest of Life
Act 6.1: Uninvited Guest | Act 6.2: I Need Oxygen | Act 6.3: Guardian of the Forest | Act 6.4: Questionable Arrow | Act 6.5: Ambush!! | Act 6.6: To the Tree of Life! | Act 6.7: Curse of Death | Act 6.8: Shaking Forest | Act 6.9: Forest of Life, Last Day
TerokaIcon
Teroka
Act 7.1: Burning City | Act 7.2: Search for Survivors! | Act 7.3: Crisis Vigilante | Act 7.4: Up the Castle Walls | Act 7.5: Soldiers Under Siege | Act 7.6: Protector of the Door | Act 7.7: Into the Castle | Act 7.8: Where is Belile...? | Act 7.9: The Final Battle
SiegeOfTerokaIcon
Siege of Teroka
Epilogue 1.1: Snow-Covered City | Epilogue 1.2: Trap | Epilogue 1.3: Castle Top Monster | Epilogue 1.4: Infiltration | Epilogue 1.5: Attack of Illusions | Epilogue 1.6: Gathering Our Powers... | Epilogue 1.7: Fire and Ice
Prologue Mouspia
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