Chapter Navigation

ST Chilly Mine.png
Chilly Mine 01.png
Chilly Mine 02.png
Chilly Mine 03.png
Chilly Mine 04.png
Chilly Mine 05.png
Chilly Mine 06.png
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Missions

Recommended BP/TAP: 7,700

  • Dungeon 1st Clear.
  • Received Damage 10,500 or Less.
  • Deal 1,870 DPS.

Recommended BP/TAP: 32,500

  • Dungeon 1st Clear.
  • When cleared, the heroes HP must be 30% or higher.
  • Deal 14,040 DPS.

Recommended BP/TAP: 74,100

  • Dungeon 1st Clear.
  • Clear with 1 hero death or less.
  • Deal 63,150 DPS.

Recommended BP/TAP: ???

  • Dungeon 1st Clear.
  • ???
  • ???

To Ramblin Village

Description

"Something must have happened!"

Dialogue

Dollyk.png Dolly: Something bad must have happened-baa. I must go quickly to my sister-baa.
Armek.png Arme: Mm, do we have to go too? I don't have a good feeling about this...
Kylek.png Kyle: As a hero of justice, the cries of help cannot be ignored. I will help you.
Cindyk.png Cindy: Don't just go deciding things all by yourself!
Dollyk.png Dolly: Please don't be like that-baa. If you help, I will guide you to a shortcut that leads to Beroiah-baa!
Grandielk.png Grandiel: Even without the shortcut, we will not be able to get to Beroiah without going through Ramblin Village. Since it's on the way, we might as well do some good.
Ramblin Brute: Remember, don't ever let Prince Dolly meet the Chief!

Video

References

Dungeon Navigation

Kricktria Chapter Navigation
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Abbey
Act 1.1: The Sword Saint | Act 1.2: I Love Mushrooms | Act 1.3: Where the Meteor Falls | Act 1.4: Herb Fairy's Forest | Act 1.5: Strange Magic | Act 1.6: Herb Fairy, We Meet Again | Act 1.7: Abbey Back Door | Act 1.8: Strange Siblings | Act 1.9: Burning Abbey
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Chilly Mine
Act 2.1: Chilly Entrance | Act 2.2: Suspicious Bat | Act 2.3: Vampires! | Act 2.4: The Prince's Torment | Act 2.5: To Ramblin Village | Act 2.6: Ramblin Sibling's Reunion | Act 2.7: Stop the Incantation! | Act 2.8: The Immortal | Act 2.9: The Sorcerer's Identity
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Beroiah
Act 3.1: Harbor Hoodlums | Act 3.2: She Walks the Night | Act 3.3: Creators of the Fog | Act 3.4: Finding Evidence | Act 3.5: Stavrogin's Plan | Act 3.6: Suspicious Laboratory | Act 3.7: The Wharf at Dawn | Act 3.8: The Sound of Foghorns | Act 3.9: Stop the Departure!
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Maelstrom
Act 4.1: Remains of the Wreckage | Act 4.2: Jellyfish Girl | Act 4.3: Everlasting Love | Act 4.4: Seafloor Cave | Act 4.5: Inside is Dangerous! | Act 4.6: To the Temple | Act 4.7: Uneasy Footsteps | Act 4.8: Temple Under Siege | Act 4.9: The Temple's Core
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Imp Empire
Act 5.1: Dangerous Animals | Act 5.2: Desert Girl | Act 5.3: Imp Labor Camps | Act 5.4: Depressed Coco | Act 5.5: Traces of Battle | Act 5.6: Hide in the Tomb! | Act 5.7: The Tomb's Warriors | Act 5.8: Approaching Danger | Act 5.9: Ancient Kingdom's Revival
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Forest of Life
Act 6.1: Uninvited Guest | Act 6.2: I Need Oxygen | Act 6.3: Guardian of the Forest | Act 6.4: Questionable Arrow | Act 6.5: Ambush!! | Act 6.6: To the Tree of Life! | Act 6.7: Curse of Death | Act 6.8: Shaking Forest | Act 6.9: Forest of Life, Last Day
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Teroka
Act 7.1: Burning City | Act 7.2: Search for Survivors! | Act 7.3: Crisis Vigilante | Act 7.4: Up the Castle Walls | Act 7.5: Soldiers Under Siege | Act 7.6: Protector of the Door | Act 7.7: Into the Castle | Act 7.8: Where is Belile...? | Act 7.9: The Final Battle
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Siege of Teroka
Epilogue 1.1: Snow-Covered City | Epilogue 1.2: Trap | Epilogue 1.3: Castle Top Monster | Epilogue 1.4: Infiltration | Epilogue 1.5: Attack of Illusions | Epilogue 1.6: Gathering Our Powers... | Epilogue 1.7: Fire and Ice
Prologue Mouspia
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