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ST Chilly Mine
Chilly Mine 01
Chilly Mine 02
Chilly Mine 03
Chilly Mine 04
Chilly Mine 05
Chilly Mine 06
Chilly Mine 07
Chilly Mine 08
Chilly Mine 09

Missions

Recommended BP/TAP: 9,100

  • Dungeon 1st Clear.
  • Received Damage 20,800 or Less.
  • Slay the Boss within 1 min 40 secs.

Recommended BP/TAP: 33,800

  • Dungeon 1st Clear.
  • Clear within 3 min 50 secs.
  • Escort Ramblin Brute.

Recommended BP/TAP: 75,300

  • Dungeon 1st Clear.
  • Clear with 2 hero deaths or less.
  • Slay the Boss within 1 minute.

Recommended BP/TAP: ???

  • Dungeon 1st Clear.
  • ???
  • ???

The Sorcerer's Identity

Description

"You think weak humans like yourselves will be able to stop us?"

Dialogue

Cindyk Cindy: Who was that guy?
Armek Arme: Hm... I guess an arrogant and sly grandpa.
Cindyk Cindy: G... Grandpa?
Black Goat Summoner 1: An intruder!
Black Goat Summoner 1: The ritual's almost complete. Stop them!


Black Goat Summoner 1: Damn it, retreat!


Black Goat Summoner 2: Ow... My body!
Black Goat Summoner 3: An explosion?!
Black Goat Summoner 4: Ahhh! It's going to blow!


Ramblin Brute: We must aid in completing the ritual. Get them!


Black Goat Summoner 5: Buruburu Gomogom.
Black Goat Summoner 6: Boroboro Samogon.
Black Goat Summoner 7: Barubaru Bumogom... Come-hither, demonic life form...!
Black Goat Summoner 5: Oh no---!
Black Goat Summoner 6: Oh no---!
Black Goat Summoner 7: Oh no---!
Nabarusk Navarus: Navarus has appeared to answer your call.


Black Goat Hermit: It seems we have some uninvited guests.
Kylek Kyle: We have come to destroy the plans to revive Balzac!
Black Goat Hermit: Kukuku. If that's the case, you're too late.
Kylek Kyle: What? Is he already revived?
Dollyk Dolly: Wahh... What will we do now-baa?
Grandielk Grandiel: Do not worry. Since he just awoke, he will not be very strong. We should be able to seal Balzac if we can stop the spell.
Black Goat Hermit: Ridiculous! Do you think we'd leave it alone like that?
Armek Arme: Grandiel, do you feel that?
Grandielk Grandiel: Hm... Yes, I do. It is surely a demon's energy.
Black Goat Hermit: Oh ho! These fools aren't just any old fools.
Rosek Rose: Plebeians. How dare you interrupt me. You'll regret this in hell.


Decaneek Decanee: Oh my, I came to see how she was doing... And what do I find?
Kylek Kyle: What a weird lady.
Grandielk Grandiel: Kyle, she's dangerous! Get away from her.
Kylek Kyle: Hm? Why?
Grandielk Grandiel: She is... extremely powerful. She cannot be compared to the enemies we have dealt with so far.
Decaneek Decanee: Don't worry. I didn't come here today to fight... I just came to retrieve my foolish underling. The final piece... It is regrettable.
Kylek Kyle: What? They disappeared!
Cindyk Cindy: Balzac also disappeared with them.
Armek Arme: What in the world... Strange. That has to be... Where have I...
Grandielk Grandiel: ......

Epilogue: I Can See the Harbor!

Description

"We arrived at the harbor after passing through the underground mine..."

Dialogue

Act002005

Act002006

Act002007

Video

References

Dungeon Navigation

Kricktria Chapter Navigation
SanctuaryIcon
Abbey
Act 1.1: The Sword Saint | Act 1.2: I Love Mushrooms | Act 1.3: Where the Meteor Falls | Act 1.4: Herb Fairy's Forest | Act 1.5: Strange Magic | Act 1.6: Herb Fairy, We Meet Again | Act 1.7: Abbey Back Door | Act 1.8: Strange Siblings | Act 1.9: Burning Abbey
ScaryMinesIcon
Chilly Mine
Act 2.1: Chilly Entrance | Act 2.2: Suspicious Bat | Act 2.3: Vampires! | Act 2.4: The Prince's Torment | Act 2.5: To Ramblin Village | Act 2.6: Ramblin Sibling's Reunion | Act 2.7: Stop the Incantation! | Act 2.8: The Immortal | Act 2.9: The Sorcerer's Identity
VeroiaIcon
Beroiah
Act 3.1: Harbor Hoodlums | Act 3.2: She Walks the Night | Act 3.3: Creators of the Fog | Act 3.4: Finding Evidence | Act 3.5: Stavrogin's Plan | Act 3.6: Suspicious Laboratory | Act 3.7: The Wharf at Dawn | Act 3.8: The Sound of Foghorns | Act 3.9: Stop the Departure!
SwirlingSeaIcon
Maelstrom
Act 4.1: Remains of the Wreckage | Act 4.2: Jellyfish Girl | Act 4.3: Everlasting Love | Act 4.4: Seafloor Cave | Act 4.5: Inside is Dangerous! | Act 4.6: To the Temple | Act 4.7: Uneasy Footsteps | Act 4.8: Temple Under Siege | Act 4.9: The Temple's Core
KingdomOfImpsIcon
Imp Empire
Act 5.1: Dangerous Animals | Act 5.2: Desert Girl | Act 5.3: Imp Labor Camps | Act 5.4: Depressed Coco | Act 5.5: Traces of Battle | Act 5.6: Hide in the Tomb! | Act 5.7: The Tomb's Warriors | Act 5.8: Approaching Danger | Act 5.9: Ancient Kingdom's Revival
FairyForestIcon
Forest of Life
Act 6.1: Uninvited Guest | Act 6.2: I Need Oxygen | Act 6.3: Guardian of the Forest | Act 6.4: Questionable Arrow | Act 6.5: Ambush!! | Act 6.6: To the Tree of Life! | Act 6.7: Curse of Death | Act 6.8: Shaking Forest | Act 6.9: Forest of Life, Last Day
TerokaIcon
Teroka
Act 7.1: Burning City | Act 7.2: Search for Survivors! | Act 7.3: Crisis Vigilante | Act 7.4: Up the Castle Walls | Act 7.5: Soldiers Under Siege | Act 7.6: Protector of the Door | Act 7.7: Into the Castle | Act 7.8: Where is Belile...? | Act 7.9: The Final Battle
SiegeOfTerokaIcon
Siege of Teroka
Epilogue 1.1: Snow-Covered City | Epilogue 1.2: Trap | Epilogue 1.3: Castle Top Monster | Epilogue 1.4: Infiltration | Epilogue 1.5: Attack of Illusions | Epilogue 1.6: Gathering Our Powers... | Epilogue 1.7: Fire and Ice
Prologue Mouspia
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