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GRAND CHASE
— MP Characters —
CharIcon Elesis
ELESIS
CharIcon Lire
LIRE
CharIcon Arme
ARME
CharIcon Lass
LASS
CharIcon Ryan
RYAN
CharIcon Ronan
RONAN
CharIcon Amy
AMY
CharIcon Jin
JIN
CharIcon Sieghart
SIEGHART
CharIcon Mari
MARI
CharIcon Uno
UNO
— AP Characters —
CharIcon Dio
DIO
CharIcon Zero
ZERO
CharIcon Ley
LEY
CharIcon Rufus
RUFUS
CharIcon Veigas
VEIGAS
— Hybrid Characters —
CharIcon Rin
RIN
CharIcon Asin
ASIN
CharIcon Lime
LIME
CharIcon Edel
EDEL
CharIcon Decanee
DECANEE
CharIcon Ai
AI
CharIcon Kallia
KALLIA
NewAlchemist
Armej
ARME
MagicianIcon
Magician
STIcon
ST
Evo R AlchemistIcon
Alchemist
Evo R WarlockIcon
Warlock
Evo R Battle MageIcon
Battle Mage

Combat Alchemists may not be as agile as Mages, but they possess large amounts of offensive power than them. They carry a pot that contains bombs, land mines, and toxic gas. Combat Alchemists are especially useful because they can support their allies by healing and shielding, in addition to using devastating attacks to defeat enemies. They can be a great threat to their enemies depending on how they are used; their biggest drawback in battle is their slow movement. Combat Alchemist's can set invisible black magic land mines, spread toxic gas, and fire powerful bombs to attack enemies as well as heal and shield friendly targets at close range with their white magic.

Requirements

It is necessary to be level twenty (20) to be able to participate in Second (2nd) Job Promotion.

"To continue your training, you will need to find magical pot fragments. They can be found from monsters between Marsh of Oblivion and Gaikoz's Castle. I'll give you something nice if you find them."

- Violet Mage -

Alchemist Mission

GP

(Cost 200 GP)

Part 1

  • Run the Marsh of Oblivion once. Even if you don't successfully pass the dungeon, you'll still complete the mission.
    • Entering the dungeon and leaving immediately does not count as "running". It only counts if the dungeon is completed or failed.

Part 2

Part 3

Part 4

  • Slay 100 monsters within the range of ± 2 above or below level monsters.

Cash

(Cost 2700 Cash)

Quotes

Game Start

"Don't come crying to me later!"

When Idle

"The holy light will lead us!"

Skills

"Booby Trap!"

"Giant Punch!"

"Cloud Kill!"

"Big Bomb!"

"Cure!"

"Saver!"

"Death Field!"

Taunt

"Aren't I cute? Ehehehe~"

Counter

"It was dangerous... So dangerous..."

Game End

"Yahoo! Hahaha! I won!"

Basic Movements

Keystrokes Name Effect
ZZZ Basic Combo Arme swings her pot four times.
ZZ+Arrow RArrow R+Z Critical Attack In the middle of her combo, Arme swings her pot two more times.
ZZZ+Arrow RArrow R+Z Double Attack At the end of her combo, Arme swings her pot two more times.
Arrow U+Z Jump Attack Arme jumps up and throws a bomb which explodes after a set time or an enemy comes into contact with it.
Arrow RArrow R Dash Arme teleports a certain distance, phasing through most enemies and obstacles. During this state, she is intangible and impervious to damage.
Arrow RArrow R+Z Dash Attack While teleporting, Arme swings her pot twice.
Arrow RArrow R+Arrow L+Z Blitz While teleporting, Arme throws a bomb in the opposite direction which explodes after a set time or an enemy comes into contact with it.
Arrow R+Z Grab Arme grabs her opponent and whacks them multiple times with her pot.
(Note: Both players are invincible throughout the animation.)
(Note: Only works in PvP; Dungeon monsters cannot be grabbed.)
(Note: Due to lag, it may not work, or may intercept the opponent's attack/skill.)

Skills

Black Magic

Level/Type Name Effect
LVL 1 Basic

Booby-Trap
Bomb Drop
(Booby Trap)

Arme deposits a small land mine that is invisible to all opponents. When stepped on, it explodes dealing small damage and knocking them upward. For 15 seconds, if no one steps on it, the mine will explode on it's own.
LVL 1 Purchased

Big-Hand
Big Hand
(Giant Punch)

Arme's pot shoots out a big fist with a powerful uppercut, knocking enemies on to the far side of the battlefield. Can be purchased for 500 Cash for 500 uses.
LVL 2 Basic

Cloud-Kill
Killer Cloud
(Cloud Kill)

Arme drops a poisonous green cloud that lingers around for ten seconds, damaging and slowing down anyone upon contact, dealing more damage when enemies go near the cloud's center.
(Note: The Absolute Power Ring does not protect one from the slowdown effects of the Killer Cloud.)
LVL 3 Basic

Blockbuster-Explosion
Blockbuster Explosion
(Big Bomb)

Not to be confused with the Magician Skill Tree's Big Bomb.

Arme launches a single bomb that creates a powerful explosion. Can be aimed with the Arrow U or Arrow D keys.

LVL 4 Special

Death Field
Death Field

Arme conjures from her pot and hurls a giant bomb a short distance away from her. After a while, the bomb explodes, releasing 7 smaller mines to litter the field. Stepping on the mines causes it to explode, dealing damage and causing knockup.

White Magic

Level/Type Name Effect
LVL 1 Basic

Cure-Alch
Cure (Alchemist)

Arme restores the health of nearby party member's as well as herself. Unlike the Magician's, Alchemist's Cure is more powerful and healing amount is based on the user's Vitality stat.
LVL 2 Basic

Saver-Alch
Magic Shield (Alchemist)
(Saver)

Arme summons protective shields to nearby party member's as well as herself. The shields nullify most, if not all, damage but only lasts one hit.
LVL 3 Basic

Bomb-Drop
Bomb Drop (Booby Trap)

Arme scatters five Bomb Drops in a fan-like method; any enemy caught in the bomb are highly likely to land and bounce in another one and so forth. Like the regular Bomb Drop, all of them are invisible and explodes dealing moderate damage, but go off after 7 seconds.
LVL 4 Special

Death Field
Death Field

Arme conjures from her pot and hurls a giant bomb a short distance away from her. After a while, the bomb explodes, releasing 7 smaller mines to litter the field. Stepping on the mines causes it to explode, dealing damage and causing knockup.

Trivia

MakeItem

Make Item

  • Previously, Alchemist's third grade white magic skill was named Make Item, which consisted of her producing a random PvP Item. This has been replaced, but the Grand Chase Northern American Website still incorrectly names and describes the new third grade white skill as the old one.
  • The Elsword character Aisha has an attack called "Dark Cloud", in which functions similarly to Arme's Killer Cloud. However, the Dark Cloud instead poisons the target rather than slows them down.
  • The Elsword character Aisha has an attack called "Death Field", in which she summons an apparition of Death who uses its dark power to curse enemies, dealing some damage while reducing the target's movement speed and disables special actives from being used, and then causes the victim to explode.
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