— GRAND CHASE —
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ELESIS
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LIRE
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ARME
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LASS
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RYAN
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RONAN
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AMY
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JIN
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SIEGHART
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MARI
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DIO
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ZERO
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LEY
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RUFUS
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RIN
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ASIN
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LIME
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EDEL
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VEIGAS
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UNO
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RIN
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Phoenix
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ST
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Awakened
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ST
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Chaotic
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ST
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Chosen
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ST
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Goddess

Dawn

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[Technique] Sweet Relaxation

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Required Level: Lv 42
SP: 4
Requires: [Technique] Infinite Use of Talisman
Cooldown: 25 seconds
Mana Consumed: 16 (0.5 MP)
Info:

  • PvP: Pacifies the target from combat for a duration.
  • Dungeon: Target becomes pacified and will not attack for a duration. Super-armored monsters will not be affected. Thus, they can still attack and will not be immobilized.

[Effect] Back Wind

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Required Level: Lv 44
SP: 4
Requires: [Technique] Sweet Relaxation
Control: Z While Dashing
Info: Fires a tornado as a reverse dash attack. Has a cooldown of 3 seconds in PvP.

[Effect] Enhanced Raging Wind

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Required Level: Lv 46
SP: 4
Requires: [Effect] Back Wind
Control: Auto
Info: Raging Wind now pierces through targets, and will now do multiple hits as it pierces.

[Effect] Cancel Jump

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Required Level: Lv 48
SP: 4
Requires: [Effect] Enhanced Raging Wind
Control: During Combo,
Info: Jump while performing a combo to cancel it prematurely.

[Effect] Vertical Falling

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Required Level: Lv 50
SP: 4
Requires: [Effect] Cancel Jump
Control: While Jumping Z
Info: A quick downward spiral during the jump that damages any targets in the way.

[Special] Strong Wind

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Required Level: Lv 52
SP: 4
Requires: [Effect] Vertical Falling
Cooldown: 20 seconds
Mana Consumed: 2 MP Bars
Info: Two whirlwinds that part in the middle, damaging and catching targets into the tornadoes. When glyphed, the distance between the tornadoes increases.

[Effect] Dash Attack Combo 2

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Required Level: 54
SP: 4
Requires: [Special] Strong Wind
Control: after Dash Attack
Info: A dash attack extension in which the target is forcefully knocked down. Causes a slight bouce effect on the target.

[Technique] Enhanced Talisman Buff 1

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Required Level: Lv 56
SP: 4
Requires: [Effect] Dash Attack Combo 2
Cooldown: 20 seconds
Mana Consumed: 6
Info: Grants all allies a buff that increases Movement Speed and Jump Height for 15 secs.

[Effect] Enhanced Light Restraint

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Required Level: Lv 58
SP: 4
Requires: [Technique] Enhanced Talisman Buff 1
Control: Auto
Info: Magic spheres now fire in 3 directions.
Note: The upper marble goes diagonally upward while the lower marble goes diagonally downward.

[Technique] Enhanced Talisman Buff 2

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Required Level: Lv 60
SP: 4
Requires: [Effect] Enhanced Light Restraint
Cooldown: 20 seconds
Mana Consumed: 6
Info: Grants all allies a barrier that protects from enemy attacks for 3 secs.

Twilight

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[Effect] Charging Buff

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Required Level: Lv 42
SP: 4
Requires: [Special] Gap in the Soul
Control: Hold X
Info: A buff that increases Attack. (Consumes HP on skill use)
Note: Hold X to absorb dark energies for a total of 3 levels of increase. Every level costs 5% HP in return you are given a 10% attack increase for 10 seconds. So a level 3 effect would cost 15% HP and will give 30% attack increase.

[Effect] Teleport while Charging

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Required Level: Lv 44
SP: 4
Requires: [Effect] Charging Buff
Control: Press arrow keys while charging
Info: Quickly strafes in the chosen direction (Left, Right or Up) while using Charging Buff.
Note: Teleporting would cancel the casting of the technique. (No HP consumed and no buff given)

[Special] Wind Wings

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Required Level: Lv 46
SP: 4
Requires: [Effect] Teleport while Charging
Cooldown: 10 seconds
Mana Consumed: 1 MP Bar
Info: A critical attack that damages nearby enemies with a strong wind.

[Technique] Weapon Enhancement

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Required Level: Lv 48
SP: 4
Requires: [Special] Wind Wings
Cooldown: 5 seconds
Mana Consumed: 6 (0.2 MP)
Info: Grants Rin a 10-second buff that makes her non-elemental attacks to cause bleeding/curse.
PVP: Applies a curse debuff upon being hit.
Dungeon: Applies a bleed to monsters upon being hit. The bleed triggers HP/MP gain and Hell Spear.

[Effect] Jump Technique 1

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Required Level: Lv 50
SP: 4
Requires: [Technique] Weapon Enhancement
Control: While Jumping Z
Info: A downward attack surrounded by a dark aura during a jump that damages any targets in the way.

[Effect] Enhanced Desperate Force

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Required Level: Lv 52
SP: 4
Requires: [Effect] Jump Technique 1
Control: Auto
Info: A flaming forward dash.
Note: Allows Desperate Force to dash forward and then backward. This causes and increased number of hits but lesser damage per hit. Slightly increases total damage output of Desperate Force.

[Effect] Dash Attack Application 1

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Required Level: Lv 54
SP: 4
Requires: [Effect] Enhanced Desperate Force
Control: after Dash Attack
Info: Rin releases 3 Blood Thorns upon touching the ground that damages enemies.

[Effect] Jump Technique 2

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Required Level: Lv 56
SP: 4
Requires: [Effect] Dash Attack Application 1
Control: During Jump, Z
Info: An upward attack surrounded by a dark aura during a jump that damages any targets in the way.

[Effect] Enhanced Wailing Gust

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Required Level: Lv 58
SP: 4
Requires: [Effect] Jump Technique 2
Control: Auto
Info: Spreading a dark aura, causing damage over time.
Note: This is similar to Gladiator's Contemptuous Gesture.

[Technique] Bloody Wall

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Required Level: Lv 60
SP: 4
Requires: [Effect] Enhanced Wailing Gust
Cooldown: 5 seconds
Mana Consumed: 6 (0.2 MP)
Info: Creates a bloody wall that prevents enemies from passing.
Note: This is similar to Ryan's Stone Wall.

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