Jinj.png
JIN
FighterIcon.png
Fighter
STIcon.png
ST
Evo R.png ShisaIcon.png
Shisa
Evo R.png AsuraIcon.png
Asura
Evo R.png RamaIcon.png
Rama

Description

The Fighter's basic attacks are grounded in fundamental punching and kicking. Jin combines speed and destructive powers to smash through large groups of enemies. His superior combos with their long reach can sufficiently cover a large area and make quick counter-attacks. Through careful meditation, Jin harnesses his Chi to imbue his fists with destructive force.

The Burning Charge bar fills up for Jin that allows him to use special skills. After filling the Burning gauge up, initiate an attack and inflict even greater damage.

Unlocking

As a first job, Fighter does not need to be unlocked; Jin starts as this job.

Basic Movements

Keystrokes
Name
Effect
Z.PNGZ.PNGZ.PNGZ.PNGZ.PNG
Basic Combo
Jin punches forward, then strikes with two palm attacks, then kicks thrice, and finishes off with another punch.
Z.PNGZ.PNG+Arrow R.PNGArrow R.PNG
Critical Attack
In the middle of his combo, Jin kicks forward twice.
Z.PNGZ.PNGZ.PNGZ.PNGZ.PNG+Arrow R.PNGArrow R.PNG
Double Attack
At the end of his combo, Jin kicks forward twice.
Arrow U.PNG+Z.PNG
Jump Attack
Jin jumps up and kicks downward.
Arrow R.PNGArrow R.PNG
Dash
Jin dashes forward. Holding down the key causes him to run.
Arrow U.PNG+Arrow R.PNGArrow R.PNG
Air Dash
After jumping, Jin dashes in midair.
Arrow R.PNGArrow R.PNG+Z.PNGZ.PNG
Dash Attack
While dashing, Jin kicks forward then strikes forward with a fist.
Arrow R.PNGArrow R.PNG+Z.PNGZ.PNG+Arrow U.PNG
Dash Attack (Up)
While dashing attacking, Jin performs an uppercut.
Z.PNG+Arrow D.PNG
Shadow Dodge
Jin slips behind his target via shadow silhouette.
X.PNG
Chi Charge
Jin charges Chi for his Burning Gauge.
Arrow R.PNG+Z.PNG
Grab
Jin grabs his opponent and flips off of them to deliver a punch. Both players are invincible throughout the animation.

(This only works in PvP and Dungeon monsters cannot be grabbed. Due to lag, it may not work, or may intercept the opponent's attack/skill.)

Chi

Filling the Burning Gauge will allow the use of Chi attacks.

TIP: Chi uses a portion of the gauge, but while in Burning mode, Chi does not consume the gauge as it gradually decreases over time.

Keystrokes
Name
Effect
Z.PNG+Arrow U.PNG
Chi Wave
Jin fires a burst of Chi. When used without Chi, nothing will happen, and Jin performs a sweatdrop expression.
Arrow R.PNGArrow R.PNG+Arrow L.PNG+Z.PNG
Hanuman
While dashing, Jin performs a triple kick.
Z.PNG+Arrow R.PNG
Storm Fist
Jin rushes forward and delivers a punch that knocks the opponent away.

Skills

Level/Type
Name
Effect
LVL 1 Basic
Dragon-Upper-Cut.png
Dragon Upper Cut
Jin punches the ground to produce a shockwave and then strikes with an uppercut.
LVL 2 Basic
White-Flower-Technique.png
White Flower Technique
Jin performs a series of fist and kicks attacks before creating a burst of energy that blooms like a flower.
LVL 3 Basic
Fist-of-10k-Hells.png
Fist of 10,000 Hells
Jin dashes forward while creating a large Chi sphere that consists of a series of explosions, then causes the sphere to explode and knock up trapped enemies.
LVL 4 Special
Flash-Violent-Dance-Kick.png
Flash of Light
(Snap Kick)
(Flash Violent Dance Kick)
Jin performs a zigzag dash upwards causing several hits during the dashes, finishing off with an explosive slam to the ground, similar to Thief's Shadow Stranger (Level 2), Druid's Big Axe Destruction, and Spell Knight's Hovering Crusher. He is then put into super armor mode that lasts for 15 seconds.
LVL 4 Special
Skillicon1721.png
Big Shot
Jin accumulates Chi and drops down, smashing the ground and generating a blazing whirlwind around him.

Level/Type
Name
Effect
LVL 1 Burning
Dragon-Upper-Cut.png
Burning Dragon Uppercut
A punch is added in between the two attacks.
LVL 2 Burning
White-Flower-Technique.png
Burning White Flower Palm
The entire skill is replaced by a series of strong, forward punches and shoulder rams.
LVL 3 Burning
Fist-of-10k-Hells.png
Burning Fist of 10,000 Hells
Instead of rushing forward, Jin creates a large Chi sphere before throwing it a certain distance.

Trivia

  • The Fighter is the only job of Jin that has no rolling ability by default.
    • When utilizing its Skill Tree, Fighter's Shadow Dodge can function similarly as a roll.
  • Fighter's fourth-grade attack, Flash of Light, shares the same name with Phoenix's first-grade attack and Bloodless' third-grade purchasable attack.
  • Fighter's second fourth-grade attack, Big Shot, shares the same name with Archer's first-grade attack and Arch Ranger's fourth-grade attack.

Gallery

Main article: Jin/Gallery

Quotes

Game Start

"I'll give it my all!"
"I'm Jin of the Silver Knights!"

When Attacking

"Take this!"
"Come on!"
"This is it!"
"Strike!"

Skills

"Big Shot!"

Taunt

"Worthless!"
"You are troublesome."

Counter

"Ugh! How absurd!"
"Psh! Fail..."

Game End

"For this victory, I'm truly grateful."
"My name is Jin. It would be best to remember it."

References

Navigation

— GRAND CHASE —
Elesisj.png
ELESIS
Lirej.png
LIRE
Armej.png
ARME
Lassj.png
LASS
Ryanj.png
RYAN
Ronanj.png
RONAN
Amyj.png
AMY
Jinj.png
JIN
Sieghartj.png
SIEGHART
Marij.png
MARI
Dioj.png
DIO
Zeroj.png
ZERO
Leyj.png
LEY
Rufusj.png
RUFUS
Rinj.png
RIN
Asinj.png
ASIN
Limej.png
LIME
Edelj.png
EDEL
Veigasj.png
VEIGAS
Unoj.png
UNO
Community content is available under CC-BY-SA unless otherwise noted.