Grand Chase Wiki
Advertisement
JinSTArmor
Jinj
JIN
FighterIcon
Fighter
STIcon
ST
Evo R ShisaIcon
Shisa
Evo R AsuraIcon
Asura
Evo R RamaIcon
Rama

Basic[]

FightBasic

Combo Attack[]

FightCombo

Combo Attack Lv 1[]

Fighter combo

Required Level: Lv 0
SP: 0
Requires: N/A
Input: Z Z Z Z
Info: Shadow punches a short distance forward, then strikes multiple times that knock the enemy into the air, and finishing off with a knockdown attack.

Combo Attack Lv 2[]

Jin ST combo lv2

Required Level: Lv 18
SP: 1
Requires: N/A
Input: Z Z Z Z Z
Info: Strikes the enemy six times with forceful punches and kicks. Halfway though the combo, the enemy is flinched while being knocked upward. 

Double Attack[]

FightDouble

Double Attack Lv 1[]

Fighter double

Required Level: Lv 0
SP: 0
Requires: N/A
Input: After Combo, → →
Info: A double kick attack that knock the enemy down while traveling a short distance forward.

Double Attack Lv 2[]

Jin ST double lv2

Required Level: Lv 12
SP: 1
Requires: N/A
Input: After Combo, → →
Info: The last hit is modified to not knock the enemy down, but lacks the movement range of Lvl 1.

Utilizing Combo[]

FightUCombo

Utilizing Combo[]

Jin ST combo up

Required Level: Lv 5
SP: 1
Requires: N/A
Input: During Combo,
Info: In the middle of the combo, Jin strikes upward, knocking the enemy upward.

Jump Attack[]

FightJump

Fighter jumpatk

Jump Attack Lv 1[]

Required Level: Lv 0
SP: 0
Requires: N/A
Input: Z
Info: Jumps up and performs an air kick.

Jump Attack Lv 2[]

Jin ST jumpatk lv2

Required Level: Lv 22
SP: 1
Requires: N/A
Input: Z
Info: Jumps up and performs a kick that covers more range, but lasts shorter than Lvl 1.

Apply Jump[]

FightAJump

Jin ST apply jump atk

Apply Jump[]

Required Level: Lv 28
SP: 1
Requires: N/A
Input: Z
Info: Jumps up and performs a spinning kick. Has a brief air time upon execution.

Dash Combo[]

FightDashC

Dash Combo Lv 1[]

Fighter dashatk up

Required Level: Lv 0
SP: 0
Requires: N/A
Input: → → Z
Info: During the dash attack, Jin executes an uppercut that knocks the enemy upward.


Dash Combo Lv 2[]

Jin ST dashatk up lv2

Required Level: Lv 16
SP: 1
Requires: N/A
Input: → → Z
Info: During the dash attack, Jin executes a double spinning kick that knocks the enemy upward.


Dash Combo Lv 3[]

Jin dashatk up lv3

Required Level: Lv 26
SP: 2
Requires: Dash Combo Lv 2
Input: → → Z
Info: During the dash attack, Jin executes a back flip as an evasive maneuver.

Special Skill[]

FightSpecial1

Continuous Evasion[]

Jin ST Continous Evasion

Required Level: Lv 0
SP: 0
Requires: N/A
Input: Z
Info: Allows continuous usage of Shadow Dodge that can be done in both directions.

Dash Attack[]

FightDashA

Dash Attack Lv 1[]

Fighter dashatk

Required Level: Lv 0
SP: 0
Requires: N/A
Input: → → Z Z
Info: During a dash, Jin performs a cartwheel kick, followed by a shadow punch.

Dash Attack Lv 2[]

Jin ST dashatk lv2

Required Level: Lv 32
SP: 1
Requires: N/A
Input: → → Z
Info: During a dash, Jin performs a sliding kick, followed by an upward kick that knocks the enemy into the air. Can use Shadow Dodge while performing this attack.

Special Skill[]

FightSpecial2

Storm Fist[]

Fighter Storm Fist

Required Level: Lv 0
SP: 0
Requires: N/A
Input: Z
Info: Rushes forward and delivers a punch that knocks the opponent away.

God of Wind[]

Jin ST God of Wind

Required Level: Lv 24
SP: 1
Requires: N/A
Input: Z
Info: Rushes forward and delivers a punch that knocks the opponent in the air. The distance traveled is half of Storm Fist.

Special Skill[]

FightSpecial3

Hanuman[]

Fighter Hanuman

Required Level: Lv 0
SP: 0
Requires: N/A
Input: → → ← Z
Info: While dashing, Jin can spend Chi to perform a triple kick.

Gatling Chi[]

Jin ST Gatling Chi

Required Level: Lv 7
SP: 1
Requires: N/A
Input: → → ← Z
Info: While dashing, Jin can spend Chi to perform a leaping shoulder tackle, slightly knocking the enemy upward while traveling a fairly large distance.

Special Skill[]

FightSpecial4

Chi Wave[]

Fighter Burning Chi Wave

Required Level: Lv 0
SP: 0
Requires: N/A
Input: Z
Info: Fires a wave of Chi forward.

Taming the Tiger[]

Jin ST Taming the Tiger

Required Level: Lv 14
SP: 1
Requires: N/A
Input: Z
Info: Generates a burst of Chi around Jin, damaging and knocking up nearby opponents.

Special Skill[]

FightSpecial5

Kuan Yin Palm[]

Required Level: Lv 36
SP: 1
Requires: N/A
Input: Passive
Info: Removes the delay in-between chi attacks, allowing them to be chained.

Special Buff[]

Left Side[]

Jin ST End of the Days

Jin1 renew kyuhwa
Iron Fist

Required Level: Lv 10
SP: 1
Requires: N/A
Input: While in Burning Mode, press C + Left
Info: Gains a buff that increases defense and lifesteal per basic combo hit. However, this decreases attack by 0.9x and locks the usage of skills.

  • Dungeons: Drains MP while the buff remains active. Grants Hyper Armor. Can be removed by pressing C.
  • PvP: Buff lasts for 20 seconds, and grants Super Armor.

Right Side[]

Jin ST Iron Fist

Jin1 renew gumgang
End of Days

Required Level: Lv 20
SP: 1
Requires: N/A
Input: While in Burning Mode, press C + Right.
Info: Gains a buff that increases attack by 1.5x, and gains Super Armor. However, it decreases defense and locks the usage of skills.

  • Dungeon: Drains MP while the buff remains active. Can be removed by pressing C.
  • PvP: Last for 20 seconds.

Skills[]

FightSkill

1st Bar[]

Fight1st

Fight1stGP

Fighter 1

Dragon Uppercut Lv 1[]

Fighter 1 Burning

Burning

Required Level: 0
SP: 0
Requires: N/A
Input: Press Z to charge one MP slot and release.
Info: Punches the ground to produce a shockwave and then strikes with an uppercut.
Burning: A punch is added in between the two attacks.



Dragon Uppercut Lv 2[]

Jin ST Dragon uppercut lv2
Jin ST Dragon uppercut lv2 Burning

Burning

Required Level: 15
SP: 1
Requires: N/A
Input: Press Z to charge one MP slot and release.
Info: A downward kick is added to the end of the uppercut, heavily knocking down the enemy.
Burning: The forward punch is not present, rather a diving kick to the ground is added at the end of the downward kick.


Fight1stCash

Jin ST Iron Mountain Assault

If this skill is chained directly with itself, the next attacks will change.

Jin ST Iron Mountain Assault Burning

Burning: All 3 assaults are peformed at once.

Iron Mountain Assault[]

Required Level: 10
SP: 1
Requires: Skill Key from Cash Shop for 3000 Cash
Input: Press Z to charge one MP slot and release.
Info: Strikes by generating Chi bursts on both sides. If chained again, it will be followed with a burst from his fist. If chained once more, he will ram with his shoulder.
Burning: All 3 chain assaults are performed one after the other.


Hsing I Palm[]

Jin ST Hsing Palm
Jin ST Hsing Palm Burning

Required Level: 20
SP: 1
Requires: Skill Key from Cash Shop for 3000 Cash
Input: Press Z to charge one MP slot and release.
Info: Fires a concentrated burst of chi from the hand. Deals multiple hits, but lacks vertical range.
Burning: The last hit fires a short-ranged beam.

2nd Bar[]

Fight2nd

Fight2ndGP

Fighter 2

White Flower Technique Lv 1[]

Fighter 2 Burning

Burning

Required Level: 0
SP: 0
Requires: N/A
Input: Press Z to charge two MP slots and release.
Info: Performs a series of fist and kick attacks before creating a burst of energy that blooms like a flower.
Burning: The entire skill is replaced by a series of strong, forward punches and shoulder rams.


White Flower Technique Lv 2[]

Jin ST White flower lv2
Jin ST White flower Lv2 Burning

Burning

Required Level: 25
SP: 1
Requires: N/A
Input: Press Z to charge two MP slots and release.
Info: The last hit is changed to a downward kick.
Burning: The downward kick is changed to a leaping forward kick that knocks the opponent away.


Fight2ndCash

Jin ST Dragon Squall
Jin ST Dragon Squall Burning

Burning

Dragon Squall[]

Required Level: 13
SP: 1
Requires: Skill Key in Cash Shop for 3000 Cash
Input: Press Z to charge two MP slots and release.
Info: Fires a large Chi wave that explodes on contact.
Burning: The Chi Wave travels faster and farther..


Crumbling Mountain Strike[]

Jin ST Crumbling Mountain
Jin ST Crumbling Mountain Burning

Burning

Required Level: 23
SP: 1
Requires: Skill Key in Cash Shop for 3000 Cash
Input: Press Z to charge two MP slots and release.
Info: Delivers rapid punches before striking with a powerful fist that knocks the target away.
Burning: The last hit is changed with Jin rising up, and diving back down to the ground to deal AOE damage.

3rd Bar[]

Fight3rd

Fight3rdGP

Fighter 3

Fist of 10,000 Hells Lv 1[]

Fighter 3 Burning

Burning

Required Level: 0
SP: 0
Requires: N/A
Input: Press Z to charge all 3 MP slots and release.
Info: Dashes forward while creating a large Chi sphere that consists of series of explosions, then causes the sphere to explode and knock up trapped enemies.
Burning: Instead of rushing forward, a large Chi sphere is generated before throwing it forward.


Fist of 10,000 Hells Lv 2[]

Jin ST 10,000 Hells Lv2
Jin ST 10,000 Hells Lv2 Burning

Burning

Required Level: 35
SP: 1
Requires: N/A
Input: Press Z to charge all 3 MP slots and release.
Info: Two smaller chi orbs on both sides of Jin are created, then proceeds with crossing them together and sends them in opposite directions.
Burning: Instead of crossing, the two orbs clash together to create a powerful explosion.


Fight3rdCash

Jin Idominable Spirit
Jin Idominable Spirit Burning

Burning

Indomitable Spirit[]

Required Level: 16
SP: 1
Requires: Skill Key from Cash Shop for 3000 Cash
Input: Press Z to charge all 3 MP slots and release.
Info: Leaps onto a rocky ledge and gathers energy to vacuum nearby enemies before creating a large explosion.
Burning: The skill has larger vacuum and explosion radius.


Searing Light[]

Jin Searing Light
Jin Searing Light Burning

Burning

Required Level: 26
SP: 1
Requires: Skill Key from Cash Shop for 3000 Cash
Input: Press Z to charge all 3 MP slots and release.
Info: Strikes the ground to create a large aura of chi that damages nearby enemies.
Burning: The aura is replaced by a large, violent vortex of chi.

Shared[]

FightShared

Burning Gauge[]

FightBurningMode

Increased Burning Gauge Consumption Time Lv 1[]

Required Level: 6
SP: 1
Requires: N/A
Input: Passive
Info: Decreases the rate the Burning Gauge starts draining when not using any Burning-related abilities, from 6 seconds to 10 seconds (full bar).


Increased Burning Gauge Consumption Time Lv 2[]

Required Level: 17
SP: 2
Requires: Increased Burning Gauge Consumption Time Lv 1
Input: Passive
Info: Decreases the rate at which the Burning Gauge drains when Jin is not using any burning-related abilities, from 10 seconds to 15 seconds (full bar).


Increased Burning Gauge Consumption Time Lv 3[]

Required Level: 23
SP: 3
Requires: Increased Burning Gauge Consumption Time Lv 2
Input: Passive
Info: Decreases the rate at which the Burning Gauge drains when Jin is not using any burning-related abilities, from 15 seconds to 20 seconds (full bar).

Sustained Burning Gauge[]

FightBurningTime

Sustained Burning Gauge Lv 1[]

Required Level: 8
SP: 1
Requires: N/A
Input: Passive
Info: Increases the amount of time before the Burning Gauge drains on its own, from 5 seconds to 7 seconds.


Sustained Burning Gauge Lv 2[]

Required Level: 13
SP: 2
Requires: Sustained Burning Gauge Lv 1
Input: Passive
Info: Increases the amount of time before the Burning Gauge drains on its own, from 7 seconds to 9 seconds.


Sustained Burning Gauge Lv 3[]

Required Level: 33
SP: 3
Requires: Sustained Burning Gauge Lv 2
Input: Passive
Info: Increases the amount of time before the Burning Gauge drains on its own, from 9 seconds to 11 seconds.

Burning Skill[]

FightBurningSkill

Burning Skill Lv 1[]

Required Level: 11
SP: 1
Requires: N/A
Input: Passive
Info: Uses less chi to perform burning Specials, from 1 bar to 0.75 bar.


Burning Skill Lv 2[]

Required Level: 27
SP: 2
Requires: Burning Skill Lv 1
Input: Passive
Info: Uses less chi to perform burning Specials, from 0.75 bar to 0.5 bar.

Special Jump[]

FightSpecialJump

Arhan Technique Lv 1[]

Jin ST Arhan Technique

Required Level: 21
SP: 1
Requires: N/A
Input: In the air, X (Hold ← or → before using to control direction)
Info: Hops through the air. Consumes 1 bar of the Burning Gauge when not in Burning Mode.


Arhan Technique Lv 2[]

Required Level: 31
SP: 2
Requires: Arhan Technique Lv 1
Input: In the air, X (Hold ← or → before using to control direction)
Info: Allows two consecutive uses of Arhan Technique. In Burning Mode, Arhan Technique can be constantly performed until the Burning Gauge empties out.


Arhan Technique Lv 3[]

Required Level: 40
SP: 3
Requires: Arhan Technique Lv 2
Input: In the air, X (Hold ← or → before using to control direction)
Info: Allows three consecutive uses of Arhan Technique. In Burning Mode, Arhan Technique can be infinitely performed until the Burning Gauge empties out.

Advertisement