The full name is Kassias Grandiel. He's an elf that's been living since the ancient Kounat era. He is a powerful illusionist that made the Wizard's Labyrinth to train and test Grand Chase members. Although he is a big help to the Grand Chase, people who remember him thought they would never see him ever again.
Hardships over the years made him give up everything. Having left Aernas as if he didn't want to hear any news, he settled in another world, Kricktria. He wanted to live the rest of his life as a teacher on the outskirts of Kricktria after forgetting the past. But the fate didn't let him go. After meeting Arme who landed in Kricktria as a meteor, he could sense that the wheel of destiny was turning again. He prays at the start of a new adventure not to repeat the past...
"Heal allies and increase skill damage given"After healing allies' HP by 246% of magic attack damage, increase the skill damage that allies give by 30% for 8 seconds. After using 'Rapid Heal', 'Magic Heal' can be used without consuming SP within 5 seconds. 'Magic Heal' heals allies' HP by 70% of magic attack damage and create a shield that is 30% of HP to 'Healing Marble' for 5 seconds.
BREAKTHROUGHUpgrade: After healing allies' HP by 246% of magic attack damage, increase the skill damage that allies give by 30% and healing received by 20% for 8 seconds.
"Summon a 'Healing Marble' that heals allies"Follow around allies and summon a 'Healing Marble' that heals nearby allies' HP. 'Healing Marble' heals 30% of magic attack damage every second and has a 10% chance to recover 1 SP every second. 'Healing Marble' does not heal yourself and other 'Healing Marble'. When the 'Healing Marble' recovers allies, it also receives damage that is 5% of your max HP. When the 'Healing Marble' gets destroyed, the allies are healed 80% of magic attack damage. Can summon up to 2 'Healing Marble' at a time.
BREAKTHROUGHAdditional: 'Healing Marble' receives 60% less damage and fire a 'Healing Ray' at an ally with the lowest HP. 'Healing Ray' heals 80% of magic attack damage every 2 seconds. 'Healing Marble' does not heal yourself and other 'Healing Marble'. Within the next 5 seconds, 'Healing Veil' can be cast with no SP. 'Healing Veil' will grant 'Healing Marble' 3 seconds of invulnerability.
"Increases allies' movement"Allies HP is instantly healed 560% of magic attack damage and for 20 seconds, the effects below are applied to allies.[Time Distortion Effect] Basic attack speed increases by 70% Movement speed increases by 70% Skill casting speed decreases by 100% Skill cooldown per second decreases by 20% 'Healing Marble' SP recovery rate increases by 20%
"Protect ally at the brink of death and heal HP"When an ally is the brink of death, make them invincible for 5 seconds and heal 60% of HP. Ally with 'Time Reverse' effect cannot move while the effect is applied.(HP can be recovered up to 12% of Grandiel's battle power)
BREAKTHROUGHAdditional: When 'Time Reverse' expires, an ally is granted a shield that is 30% of your max HP, receives 50% less damage, and is immune from debuffs for 5 seconds.