Marij.png
MARI
Rune CasterIcon.png
Rune Caster
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ST
Evo R.png GunslingerIcon.png
Gunslinger
Evo R.png PolarisIcon.png
Polaris
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Geas

Description

"Gunslinger" was an ancient title bestowed upon a particularly active legion during the First Demon War. The only extant record from that time, the Klara Libri, reveals that although the title had fallen into obscurity, 'Gunslinger' was indeed used by the most powerful kingdom of the time during the First Demon War.

The Rune Casters of Kounat displayed much power and influence during the First Demon War and invested a great amount of magical and mechanical resources. However as the war drew on, they realized it was going to be impossible to sustain their efforts for much longer. To solve this problem, the most esteemed Rune Caster in the kingdom, Jean-Sanque Gulio, invented a powered gun designed to fire magical rounds while conserving the operator's energy. The elite legion trained to use this weapon was called the Gunslingers. The weapon proved to be a success. The First Demon War ended with the surrender of the demons.

However, Kounat came to an untimely end with a mysterious explosion. The secrets of the Maverick and the secrets of building them were lost forever. It is believed by scholars that the rifles used today by the dwarves of Archimedia are based on the ancient design of the Maverick.

As a Gunslinger, Mari has a variety of unique magic and machines at her disposal that can induce enemies to walk right into thermal traps, allowing for effective mid-distance attacks. The Gunslinger's Triple Missiles attack compensates for the fact she has a weak long-distance attack by enhancing the Maverick's inherent strengths. Mari continues to use the Rune Caster's Mana Shield and Dash Jump. However, the Gunslinger's version is stronger than that of the Rune Caster's who has always been weak when it came to close-quarter combat and the summoned W.D.W. has also been enhanced. Gunslinger's many skills can be confusing at first but with practice and training, Mari is a force to be reckoned with on the battlefield.

Unlocking

Gunslinger mission scroll.

It is necessary to be Lv.20 to be able to participate in 2nd Job Promotion.

GP

Cost: 200 GP

Part 1

  • Run the Marsh of Oblivion once. Even if you don't successfully pass the dungeon, you'll still complete the mission.
    • Entering the dungeon and leaving immediately does not count as "running". It only counts if the dungeon is completed or failed.

Part 2

Part 3

Part 4

  • Slay 100 monsters within the range of ± 2 above or below level monsters.

Cash

Cost: 6500 Cash

Overheat Meter

Overheat meter (empty).

Overheat meter (overheat).

Displayed below the MP gauge is a bar that may seem similar to the charging meter used by Jin and Sieghart at first. However, using eight consecutive shots from the Maverick will fill the gauge and "overheat" the gun, preventing Mari from firing for 7 seconds.

Basic Movements

Keystrokes
Name
Effect
Z.PNGZ.PNGZ.PNG
Basic Combo
Mari fires her Maverick thrice. The bullets travel about a little less than mid-screen and explode on impact. The shots can be aimed up or down with the arrow keys.
Z.PNGZ.PNG+Arrow R.PNGArrow R.PNG
Critical Attack
Mari spins and fires one bullet forward.

(Contrary to Lire's Critical Attack, Mari will shot in the direction designated by the arrow key and not the opposite).
Z.PNGZ.PNGZ.PNG+Arrow R.PNGArrow R.PNG
Double Attack
Mari spins and fires one bullet forward.

(Contrary to Lire's Double Attack, Mari will shot in the direction designated by the arrow key and not the opposite).
Arrow U.PNG+Z.PNG
Jump Attack
Mari fires her Maverick downwards.
Arrow U.PNG+(overheat)+Z.PNG
Jump Attack
(Overheat)
Mari jumps and slaps her hand downward, summoning three small magic bursts to hit the opponent. This attack can be used only when the Maverick is on cooldown.
Arrow R.PNGArrow R.PNG+(pause)+Arrow U.PNG
Rocket Boost
Mari conjures runes from her hands which propel her above.
Arrow R.PNGArrow R.PNG
Dash
Mari leaps forward.
Arrow R.PNGArrow R.PNG+Z.PNG
Dash Attack
Mari performs a high kick.
Arrow R.PNGArrow R.PNG+Arrow L.PNG+Z.PNG
Turning Shot
Mari quickly spins and fires on the opposite side.
Arrow R.PNG+Z.PNG
Grab
Mari climbs onto the opponent, points the muzzle of the Maverick to the opponent's head and performs a contact shot while jumping backward. Both players are invincible throughout the animation.

(This only works in PvP and dungeon monsters cannot be grabbed. Due to lag, it may not work, or may intercept the opponent's attack/skill.)

Machinery Summons

Keystrokes
Name
Effect
C.PNG+Arrow L.PNG
Push Board
Mari creates a small blue construct that triggers a push board when an opponent touches it. The construct can be destroyed by the opponent's attacks and will expire after a few seconds. Only two constructs may be deployed on the field at the same time. Attempting to deploy the third one will remove the first one. There is a cooldown of 10 seconds in PvP after creating the machine.
C.PNG+Arrow R.PNG
Triple Missile
Mari creates a small white turret that fires a missile in the air which splits in three smaller missiles that drop down and explode on impact with the ground. The turret can be destroyed by the opponent's attacks and will expire after 3 shots have been fired. The first missile neither deals damage nor can hit opponents and only two turrets may be deployed on the field at the same time. There is a cooldown of 10 seconds in PvP after creating the machine.
C.PNG+Arrow U.PNG
Summon W.D.W.
Mari attracts screws to summon the Wing Drive Weapon. However, when she is charging, she is a sitting duck as she can only cancel the charging pose with a skill.

W.D.W. (Wing Drive Weapon)

W.D.W. summoned by Mari.

The Wing Drive Weapon or simply W.D.W. is an array of blades that follow behind Mari and improve her attacks. The blades are usable for 20 seconds after which they will disappear.

TIP: Regardless of the Maverick overheating, the W.D.W. can continue shooting its beams and performing its swift attacks.

Keystrokes
Name
Effect
Z.PNGZ.PNGZ.PNG
Basic Combo
The W.D.W. flank Mari and fire lasers when she is shooting. At Mari's third shot, all the four blades thrust forward like a spear.
Z.PNGZ.PNGZ.PNG+Arrow R.PNGArrow R.PNG
Double Attack
After the thrust, the W.D.W. will spin on their current position before returning to Mari.
Arrow U.PNG+Z.PNG
Jump Attack
Mari jumps and swings her W.D.W. in an arc fashion, two of them going upwards and the other two going downwards.
Arrow R.PNGArrow R.PNG+Z.PNG
Dash Attack
Mari thrust her W.D.W. in an upward arc fashion.

Stance Change

Keystrokes
Name
Effect
X.PNGX.PNG
Stance Change
Mari engages a stance to use her 'Stance Change' abilities. This ability will wear off if a command is not used.
X.PNGX.PNG+Arrow U.PNG
Mana Shield
Mari envelopes herself in a shield made of blue flames that cause damage to be taken from MP instead of HP. The shield lasts 10 seconds although there is no cooldown and thus it can be summoned again to create a new one or to refresh the cooldown of the old one.
X.PNGX.PNG+X.PNG+(pause)
Load Ice Cartridge
Mari charges runic energy by doing a gesture. After a few moments, a runic symbol will appear over her head meaning that the charge is complete. Mari will load the orb into her Maverick upon completion. The orb is stored forever until is used to fire the 'Freezing Bullet' or a map transition has occurred. When she is charging she is vulnerable but she can just move or dash away at any time she wishes.
'Load Ice Cartridge'+A.PNG
Freezing Bullet
Mari fires a freezing round from her Maverick. The bullet freezes the opponent on impact.

Skills

Level/Type
Name
Effect
LVL 1 Basic
Shock-Wave.png
Shock Wave
Mari fires in the ground causing two bursts of fire to come up from the ground.
LVL 2 Basic
High-Power-Rush.png
High Power Rush
Mari summons a missile box and releases the missiles by stomping on the button. The missiles perform an aerial arc movement before exploding on the ground forward Mari.
LVL 3 Basic
Chaos-Beam.png
Chaos Beam
Mari conjures a highly destructive blaster supported by a Red Power Ranger and a Yellow Power Ranger that carries the blaster. Mari then inserts her Maverick into the said blaster and fires a rainbow-colored beam then the Power Rangers strike a pose and leave in a puff of smoke.
LVL 4 Special
Ultimate-Weapon.png
Ultimate Weapon
Mari gains a 15-second buff that allows her Maverick to fire without overheating. Her bullets are also able to travel the whole length of the map, give off an electric discharge upon contact and cannot be blocked.

Trivia

Gunslinger placing Machinery Crates.

  • Gunslinger is known as Duelist or Magic Gunner on the other servers.
  • Gunslinger is the only job of Mari that has an asymmetrical costume.
  • The characters summoned during 'Chaos Beam' are references to the massively popular Super Sentai Series and Power Rangers franchise. Hero teams in these shows often include red, blue and yellow costumed members and a number of them have used similar large cannons as full-team attacks.
    • Much like with 'Chaos Beam', there is typically at least one member of the team simply posing during such sequences.
    • The skill resembles the beam from Spell Knight's Ray Freeze.
  • Gunslinger's first-grade attack, Shock Wave, shares the same name with Druid's second-grade Special and one of Magician's basic movements.
  • The pet Helper Bot appears in a Gunslinger's taunt.
  • Previously, Gunslinger had to place Machinery Crates before summoning.

Gallery

Main article: Mari/Gallery

Quotes

Game Start

"Target analyzed. Neutralizing..."
"Weather conditions optimal."

Skills

"Shock Wave!"
"High Power Rush!"
"Chaos Beam!"
"Ultimate Weapon!"

Taunt

"You're not very efficient."
"Are you on standby mode?"

Game End

"Suffer and learn."
"I can rest now."

References

Navigation

— GRAND CHASE —
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ELESIS
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LIRE
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ARME
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LASS
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RYAN
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RONAN
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AMY
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JIN
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SIEGHART
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MARI
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DIO
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ZERO
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LEY
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RUFUS
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RIN
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ASIN
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LIME
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EDEL
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VEIGAS
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UNO
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