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Mystv
MYST
IconHero-Myst-5
Conductor of Labyrinth
Evo R IconHero-Myst-6
Secret Demon King
Evo R IconHero-Myst-Limit
Maestro of Apocalypse
Evo R IconHero-Myst-Hyper
Endless

Description[]

"The Secret Demon King imprisoned in monotony."

Main Info[]

  • Name: Myst
  • Age: Unknown
  • Hobbies: Composition (time killing)
  • Likes: Time elapsed, pie of memory
  • Dislikes: Time to be spent, delay

Everything about him is secretive. The identity of Abaddon, the time he spent in Demon World, and the role he played in Ancient War earned him the title "Demon King" are all unclear. Some say he is the first fallen angel and some say he has existed long before the Ancient Demons but no one knows the truth. Hence, he is called the Secret Demon King.

While Ancient Demons perished, while Demons divided into Hardliners and Moderates, and while Hardliners shifted from generation to generation and broke into smaller factions, the Secret Demon King did not make his appearance. To him, nothing was new; all failed to entertain him. He makes an estimate of how much history has progressed. Although he is tempted to fast forward the clockwork of history, he hasn't carried out his foolish thoughts into action. He simply awaits for 『The Moment』 to come.

Persona[]

Template:MystPersona


Connections[]

Template:MystConnections


Da Capo[]

UNQ-DaCapo

A baton for a lazy Conductor.

Secret Demon King was a lazy Conductor. Since he was spontaneously in a state of lethargy, his members had to adapt to having no Conductor during the performance.

Thankfully, Da Capo was a fine automated baton that could conduct even without a Conductor. The only downside to Da Capo was that it did not know how to stop. The Endless conduct continued after all the audience and members had been knocked out. In the end, when Myst took a break, all the other members took a break from the performance.

  • Physical Attack: 610
  • Physical Defense: 520
  • Magic Defense: 700
  • Max Health: 2750


Acquisition[]

  • Shop: Can be purchased in Guild Point Shop.
  • Fusing Heroes: Acquire randomly through Hero Fusion.
  • Treasure Chest: Can be acquired from Diamond Chest.
  • Shop: Can be acquired from Summon Shop.


Prologue[]


Myst-prologue raw 01

Myst-prologue raw 02

Myst-prologue raw 03

Myst-prologue raw 04


Base stats[]

IconHero-Myst-6 Max Health Physical Attack Physical Defense Magic Defense
Base 8364 3385 1752 956
+12 12976 5251 2718 1483
Max 20762 8402 4350 2373


Skills[]

TIP: You can upgrade a skill every time the Hero achieves Breakthrough. 'Special' skills cannot be enhanced. To acquire the 'Chaser' skill, unlock the Hero's Chaser System.

ACTIVE
Skill Icon Name SP Cooldown Description
Myst-Rattenfanger Rattenfanger 1 14 sec(s) "Charge at the designated location, damaging enemies in the path and provoking them"

Charge at the designated location, dealing 250% of physical attack damage in the path and provoking enemies to hit for 3 seconds. Reduce skill damage upon allies by 10% + the number of enemies hit x 2% up to 18% for 10 seconds. Out of all of the enemies that have been hit, the one with the highest attack damage will gain 'Noise' for 8 seconds.

[Noise]
Reduce buff duration by 30%.

Myst-Salvation Harmony Salvation Harmony 2 12 sec(s) "Generate shields for allies and buff allies with damage reduction"

Generates shields for allies that absorb 30% of Myst's max HP for 10 seconds. Buff allies with 'Harmony' for 10 seconds.

('Harmony' cannot be nullified)

[Harmony]
Increase healing received by number of 'Aria' x 6%.

SPECIAL
Myst-Endless Overture Endless Overture 40 60 sec(s) "Play the Overture of Apocalypse to increase damage enemies receive"

Deal 1,126% of physical attack damage to all enemies. The enemy hit by the attack with the highest HP receives 2% more damage from basic/skill damage for 10 seconds.

(Max: 30%)

Allies that damage the above enemy heal for 2% of the HP they lost.

(Max: 20 times)

PASSIVE
Myst-Melody Melody N/A N/A "Create 'Aria' to protect allies"

When a skill is used, 'Aria' is created for 10 seconds. Decreases by a stack when the duration is over. This effect cannot be nullified.

(Max: 5 stacks)

[Aria]
When created, generate shields for allies that absorb 20% of Myst's max HP for 5 seconds. Allies receive the number of 'Aria' x 6% (PvP: 4.2%) less damage. If an ally loses 40% or more HP within 2 seconds, an 'Aria' will be consumed to apply the 'Fermata' buff on the ally.

[Fermata]
Ignore excess damage upon activation and for 5 seconds, convert 70% (PvP: 63%) of damage received into damage over time for 10 seconds. This effect cannot be nullified.

(5-second cooldown)

ACTIVE
Skill Icon Name SP Cooldown Description
Myst-LB-Rattenfanger Rattenfanger 1 14 sec(s) "Charge at the designated location, damaging enemies in the path and provoking them"

Charge at the designated location, dealing 250% of physical attack damage in the path and provoking enemies to hit for 5 seconds. Reduce skill damage upon allies by 10% + the number of enemies hit x 5% up to 30% for 10 seconds. Out of all of the enemies that have been hit, the one with the highest attack damage will gain 'Noise' for 15 seconds.

[Noise]
Reduce buff duration by 50%. Every time the target damages, reduce its physical damage by 1% for 5 seconds.

(Max: 30%)

Myst-LB-Salvation Harmony Salvation Harmony 2 12 sec(s) "Generate shields for allies and buff allies with damage reduction"

Generates shields for allies that absorb 40% of Myst's max HP for 10 seconds.

(This shield cannot be nullified)

Buff allies with 'Harmony' for 10 seconds.

('Harmony' cannot be nullified)

[Harmony]
Increase healing received by number of 'Aria' x 10%. This effect increases by 1.5 times if HP is under 50%. Every time the enemy attacks with skill damage, recover HP by the number of 'Aria' x 3% of lost HP.

(3-second cooldown)

PASSIVE
Myst-LB-Melody Melody N/A N/A "Create 'Aria' to protect allies"

When a skill is used, 'Aria' is created for 15 seconds. Decreases by a stack when the duration is over. This effect cannot be nullified.

(Max: 5 stacks)

[Aria]
When created, generate shields for allies that absorb 20% of Myst's max HP for 5 seconds. Allies receive the number of 'Aria' x 6% (PvP: 4.2%) less damage. If an ally loses 40% or more HP within 2 seconds, an 'Aria' will be consumed to apply the 'Fermata' buff on the ally.

[Fermata]
Ignore excess damage upon activation and for 5 seconds, convert 70% (PvP: 63%) of damage received into damage over time for 10 seconds. This effect cannot be nullified.

(5-second cooldown)

Chaser Skill[]

DEFAULT
Skill Icon Name Description
ChaserSkill-Chaos Symphonia-LVL1 Chaos Symphonia "Protect allies by weakening enemies at the designated area"

In the designated area, deal 653% of physical attack damage. Enemies hit will do decreased damage to targets with 'Harmony' by 30% for 10 seconds. Allies within range will deal 30% more damage and receive 30% less damage from targets with 'Noise' debuff for 10 seconds.

(This effect cannot be nullified)

UPGRADED
ChaserSkill-Chaos Symphonia-LVL1
LVL 0/3
Reach Myst 'Chaser' Rank 20 LVL 1 In the designated area, deal 848.9% of physical attack damage. Enemies hit will do decreased damage to targets with 'Harmony' by 30% for 10 seconds. Allies within range will deal 30% more damage and receive 30% less damage from targets with 'Noise' debuff for 10 seconds.

(This effect cannot be nullified)

LVL 2 In the designated area, deal 1,044.8% of physical attack damage. Enemies hit will do decreased damage to targets with 'Harmony' by 30% for 10 seconds. Allies within range will deal 30% more damage and receive 30% less damage from targets with 'Noise' debuff for 10 seconds.

(This effect cannot be nullified)

LVL 3 In the designated area, deal 1,240.7% of physical attack damage. Enemies hit will do decreased damage to targets with 'Harmony' by 30% for 10 seconds. Allies within range will deal 30% more damage and receive 30% less damage from targets with 'Noise' debuff for 10 seconds.

(This effect cannot be nullified)

ADDITIONAL EFFECT
ChaserSkill-Chaos Symphonia-LVL2
LVL 1/2

ChaserSkill-Chaos Symphonia-LVL3
LVL 2/2
Requires 'Chaos Symphonia' LVL 1 Debuffs applied will have increased duration by 30% for 10 seconds. Debuff duration will decrease by 50% for 10 seconds. If affected by 'Harmony', increase damage done by 30%, movement speed by 50%, and attack speed by 80% for 10 seconds.

(This effect cannot be nullified)

Requires 'Chaos Symphonia' LVL 2 [Passive Effect]
When the battle begins, create 2 'Aria' and buff allies with 'Harmony'.

[Active Effect]
Debuffs applied will have increased duration by 30% for 10 seconds. Debuff duration will decrease by 50% for 10 seconds. If affected by 'Harmony', increase damage done by 30%, movement speed by 50%, and attack speed by 80% for 10 seconds.

(This effect cannot be nullified)

Generates shields for allies that absorb 15% of Myst's max HP every second for 10 seconds.

(This shield cannot be nullified)

DEFAULT
Skill Icon Name Description
ChaserSkill-Chaos Symphonia-LVL1 Chaos Symphonia "Protect allies by weakening enemies at the designated area"

In the designated area, deal 261.2% of physical attack damage. Enemies hit will do decreased damage to targets with 'Harmony' by 30% for 10 seconds. Allies within range will deal 30% more damage and receive 30% less damage from targets with 'Noise' debuff for 10 seconds.

(This effect cannot be nullified)

UPGRADED
ChaserSkill-Chaos Symphonia-LVL1
LVL 0/3
Reach Myst 'Chaser' Rank 20 LVL 1
LVL 2
LVL 3
ADDITIONAL EFFECT
ChaserSkill-Chaos Symphonia-LVL2
LVL 1/2

ChaserSkill-Chaos Symphonia-LVL3
LVL 2/2
Requires 'Chaos Symphonia' LVL 1 Debuffs applied will have increased duration by 30% for 10 seconds. Debuff duration will decrease by 50% for 10 seconds. If affected by 'Harmony', increase damage done by 30%, movement speed by 50%, and attack speed by 80% for 10 seconds.

(This effect cannot be nullified)

Requires 'Chaos Symphonia' LVL 2 [Passive Effect]
When the battle begins, create 2 'Aria' and buff allies with 'Harmony'.

[Active Effect]
Debuffs applied will have increased duration by 30% for 10 seconds. Debuff duration will decrease by 50% for 10 seconds. If affected by 'Harmony', increase damage done by 30%, movement speed by 50%, and attack speed by 80% for 10 seconds.

(This effect cannot be nullified)

Generates shields for allies that absorb 15% of Myst's max HP every second for 10 seconds.

(This shield cannot be nullified)


Soul Imprint[]

For all the common Soul Imprint traits, see Soul Imprint System.
MEMORY CORE EFFECT
Requirement Category Max Growth Effect
Memory Core Open,
Inherent Trait Growth
Passive Effect 'Fermata' is upgraded to ignore excess damage upon activation and convert 70% (PvP: 63%) of damage received into damage over time for 6/7/8/9/10 seconds. While in the PvP Defense party, gain an additional 7%/9%/11%/13%/15% 'Imprint' resources.
Soul Imprint State Effect Stats Upgrade: HP +12307, Physical Attack +2769, Physical Defense +2153, Magic Defense +2615

Basic attacks deal AoE damage for 145% of physical attacks to enemies up to 5 and reduce movement speed by 3% for 5 seconds.

(Max: 60%)

Additional 'Aria' will not be created, but 5 stacks will be maintained. Every 5 basic attacks will generate shields for allies that absorb 20% of Myst's max HP for 5 seconds.

(This shield cannot be nullified)

When a skill is used, reduce the basic attack of an enemy with the high attack by 35% for 10 seconds. When an ally loses 30% or more of their max HP within 2 seconds, buff the ally with 'Fermata'. Increase shield absorption by 30%/35%/40%/45%/50% for allies with HP 30% or below.

BODY CORE EFFECT
Body Core Open,
Inherent Trait Open
Myst-SB-Rattenfanger
Rattenfanger
(Imprint)
[Passive Effect]
While in PvP Defense team, reduce damage taken by 2%/4%/6%/8%/10%. 'Noise' causes 'Chaser' resources to recharge slower by 10%/15%/20%/25%/30%.

[Active Effect]
Provoke enemies in an enlarged area for 10 seconds and deal 260% of physical attack damage 10 times. Enemies with 'Noise' have 'Chaser' resources recharge slower by 15 and have final damage reduced by 30%.

Myst-SB-Salvation Harmony
Salvation Harmony
(Imprint)
[Passive Effect]
'Harmony' causes 'Chaser' resources to charge faster by 15%/20%/25%/30%/35%. While in the PvP Defense team, allies take reduced damage from enemies with lower battle power by 10%/20%/30%/50%/60% for 20 seconds.

(This effect cannot be nullified)

[Active Effect]
Create 'Outside' at the location of an ally with the lowest HP for 10 seconds. Allies standing on 'Outside' will receive 40% less critical damage and receive less damage from 'Assault' Heroes by 10%/12%/15%/17%/20%. This effect increases by 1.5 times if allies are under 50% HP (PvP: 3 times).

SOUL CORE EFFECT
Soul Core Open,
Inherent Trait Open
ChaserSkill-Chaos Symphonia-Hyper
Chaos Symphonia
(Imprint)
[Passive Effect]
When 'Chaos Symphonia' is used, reduce the damage over time converted by 'Fermata' by 15%/30%/45%/60%/80%. While in the PvP Defense team, reduce final damage taken by 10%/20%/30%/40% when allies get to 85%/70%/55%/40% HP. When there are 2 or more enemy 'Tank' Heroes, enemy Heroes receive an additional 8% basic/skill/physical/magic damage every 2 seconds. This effect cannot be nullified.

(Max: 160%)

[Active Effect]
Deal 1,653% of physical attack damage and reduce the damage an ally with the lowest HP receives from enemies with 'Noise' by 30% for 10 seconds. Allies recover 2%/2.4%/2.8%/3.2%/4% of lost HP every time they take basic damage for 20 seconds and reduce basic attack damage they take by 1%/1.2%/1.5%/1.7%/2% up to 15%/18%/22.5%/25.5%/30% for 5 seconds. This effect cannot be nullified.

(0.5-second cooldown)


Evolution[]

5★ 6★ Breakthrough Soul Imprint
MYST5★ Secret Demon King Myst MYSTBreakthrough Endless Myst
Conductor of Labyrinth
미궁의 지휘자
Secret Demon King
비밀의 마왕
Maestro of Apocalypse
종말의 마에스트로
Endless
엔드리스
Base Material-Evolutionx50 Transcendence +3 Unlock all Soul Imprint traits


Trivia[]

  • Myst is the last of the Four Demon Kings that was introduced in the story.
  • The term Rattenfanger is derived from the 13th-century German tale Der Rattenfänger von Hameln which is about a "pied piper" who rids the town of Hamelin of its rats but is not suitably rewarded by the townspeople, and they pay a terrible price when he lures all the children away and they disappear.
  • Fermata is an Italian musical term that refers to the symbol of musical notation indicating that the note should be prolonged beyond the normal duration its note value would indicate.
  • Alto is an Italian musical term that refers to the part or section higher than tenor and lower than soprano.
  • Da capo is an Italian musical term that means "from the beginning" and is used to indicate that a passage is to be repeated.
  • Myst has also mentioned that giving concerts is a small hobby of his.

Others[]


Gallery[]

Main article: Grand Chase Dimensional Chaser/Gallery

Videos[]

Sprites[]


Quotes[]

Voice-over[]

  • "I am the one who waits… Will you entertain me?"
  • "Hm, what? Were you talking to me?"
  • "I don't recall hearing it. Mmhmm. First time I've heard it."
  • "Another troublesome task, I see. Fine, I guess I can hear you out."
  • "I will consider it… and by that, I mean no."
  • "I don't recall making such a promise."
  • "You're telling me it's only been a couple of centuries?"
  • "Well that was interesting. Now show me the way out."
  • "Can you imagine wasting away for eternity?"
  • "Sense of accomplishment? None."
  • "It happened somewhere, some time ago."
  • "Should I… drink it as well?"
  • "Sometimes, it's hard to see… your face like that."
  • "I'm used to it."
  • "Stop Lapis? You think I haven't tried?"
  • "I know nothing about this."
  • "Leave her be. What a spoiled child."
  • "She used to love this song. Though... She seems to have forgotten."
  • "That's what we call noise, not performance."
  • "Four Demon Kings? Have it your way. I don't need that title."
  • "I will not answer your inquiries."
  • "Uphold your duty. Stop pestering me."
  • "Great achievements. You've totally kindled the fire in my heart."
  • "Thank you. I haven't gotten this emotional in a while. How shall I repay you?"
  • "I'll give you an opportunity to pick your own funeral song."
  • "I'm wasting time? What use is time anyway?"
  • "What is this now?"
  • "I'm surprised. Oh I truly am."
  • "This is a special case."
  • "I don't like unexpected turns, but I have to admit, I'm curious."
  • "Hmm… this will get a bit troublesome."
  • "I don't recall such a thing."
  • "Stop it. Tell them I'm not here."
  • "Hmm, tough call."
  • "Do whatever you want."
  • "Fluffy? Stop touching my hair."
  • "Guests again? I should live somewhere else."
  • "Do not disturb. Yes. Put that on a placard."
  • "Who was it? Who dared lay hands on my music scores?"
  • "How long must I wait?"
  • "You think it's easy to get a decent member? Especially in the Demon World?"
  • "Wait a moment. I need some time to think about this."
  • "There's a slight error. How should I get this back on track?"
  • "Don't talk to me. I'm pretending to be lost in thoughts."
  • "It might be better to relocate… but I'm too lazy."
  • "This is fine. I could get used to this."
  • "Get me some tea, will you? Too much time has passed for me to be restless."
  • "It's been a while since I was inspired with a melody."

  • "What choice do I have?"
  • "How troublesome."
  • "Why should I do this?"
  • "Sigh…"

  • "I'm not the one in a hurry."
  • "If you know the way, you lead."
  • "Go? Where?"
  • "On my way."

  • "Why are you so diligent?"
  • "Lunch calls for a nap… ugh, this gets boring too. What did you want to do?"
  • "Do you live this fiercely every day?"

  • "What troubles are you bringing this time?"
  • "Merry Christmas!"
  • "Happy New Year!"
  • "May all your New Year's resolutions come true!"

Speech balloons[]

  • "You dare burden me with these troubles?"
  • "I'm curious now. Open it."
  • "Evolve me if you want."
  • "Awaken me if you want."
  • "Select my Trait, if you want."
  • "Transcendence Awakening me if you want."
  • "Limit Break me if you want."
  • "Chaser me if you want."
  • "Soul Imprint me if you want."


References[]


Navigation[]

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