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The forge must never die, I am the keeper of all Fire! |
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— Starkiln
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Lord Starkiln is the God of Flames from Xenia that is fought as a boss in The Wyrm's Maw and held the Orb of Hell Fire. His attributes also include Brimstone.
Background[]
There is nothing else known about Starkiln other than being one of the native guardians that had existed in Xenia who took a fragment of the shattered Soul Stone and became a god.
Story[]
Temple of Cuatal[]
Samsara, the God of Cycles, asked the Grand Chase to free Starkiln from evil and collect the Orb of Hell Fire which was necessary to defeat the Ascendant God, Thanatos.
The Wyrm's Maw[]
When the Grand Chase reached Starkiln, the deity of flames deemed them as "sinners" and must be annihilated. Upon defeat, he said that the souls he sealed had seeped into him which led to his weakening, eventually succumbing to darkness. After recovering his full power, Starkiln offered them the Orb of Hell Fire and remarked that if possible, he would like to confront the Ascendant God himself for shamelessly casting his evil upon him.
Attacks[]
Starkiln's main attack is a combo attack that punches the player twice. The 2nd one knocks the player into the air before he quickly slashes them downward with his swords. Another attack he uses frequently is one where he is seen extending his swords before slashing the air in front of him twice. Both of these attacks can also hit players directly behind him. Starkiln also does a charging attack, in which he runs forward at high speed and rams the player with his shoulder. From time to time, he will use an attack similar to the Dragon Knight's Roadstar Chaser, only this attack launches 3 and sometimes 2 spikes made of flame, and are yet closer to his feet.
Starkiln uses the DANGER attack upon reaching half HP. For this attack, he summons a full-grown Wyrm that looks much like the dragon from Dragon Knight's Arc Breath. The Wyrm flies forward spewing flames and descends while moving forward, so be sure to be under or behind it before it spews too many flames.
TIP: Starkiln will stand still when attacked up close, only using his 2-hit sword combo or the DANGER attack. He will start becoming mobile and use ranged attacks when players are always in motion or hit him from afar.
Trivia[]
- The name Starkiln is often misspelled by players as "Starklin".
- Before Season 3, Starkiln was the only deity of Xenia that was unaware of the Grand Chase, nor even knowing their intent. He was extremely enraged and blinded by anger. Upon being defeated, he became fully aware of their presence and asked what they needed help on.
- Starkiln is the only deity that does not spawn minions. However, he does summon a Wyrm although it cannot be fought or damage.
- Starkiln is one of the two bosses which are deities that do not respawn minions before their defeat, the other being Thanatos.
- Starkiln is the only deity that does not have his guardian that would have served as a mini-boss in the game.
- Starkiln is the only boss which is a deity that is vulnerable to any skill freeze effect.
- Starkiln and Gaia are the only bosses which are deities that do not have their soundtracks.
- In Gaia's case, it is because she is never fought.
- Oddly enough, the Temple of Destruction's Champion Crest is labeled God of Fire and Brimstone despite that it is the epithet to the deity Starkiln.
- In an event, Starkiln was previously seen attacking Serdin Park though it was likely for visual effect and thus not considered canon.
- When Starkiln summons his dragon via DANGER for the first time, his wings that signify the Symbol of Flames will appear.
Gallery[]
References[]