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GRAND CHASE
— MP Characters —
CharIcon Elesis
ELESIS
CharIcon Lire
LIRE
CharIcon Arme
ARME
CharIcon Lass
LASS
CharIcon Ryan
RYAN
CharIcon Ronan
RONAN
CharIcon Amy
AMY
CharIcon Jin
JIN
CharIcon Sieghart
SIEGHART
CharIcon Mari
MARI
CharIcon Uno
UNO
— AP Characters —
CharIcon Dio
DIO
CharIcon Zero
ZERO
CharIcon Ley
LEY
CharIcon Rufus
RUFUS
CharIcon Veigas
VEIGAS
— Hybrid Characters —
CharIcon Rin
RIN
CharIcon Asin
ASIN
CharIcon Lime
LIME
CharIcon Edel
EDEL
CharIcon Decanee
DECANEE
CharIcon Ai
AI
CharIcon Kallia
KALLIA
DioSp 1
Dioj
DIO
StygianIcon
Stygian
STIcon
ST
Evo R DrakarIcon
Drakar
STIcon
ST
Evo R LeviathanIcon
Leviathan
STIcon
ST
Evo R Dusk BringerIcon
Dusk Bringer
STIcon
ST

Because Dio utilizes a "Action Point" function, he must completely utilize his Skill Tree to take place for his abilities.

Notes:

  • Special means the ability is a skill.
  • Technique means the ability is a regular, average attack.
  • Effect is a passive ability that performs an automatic function for the said ability.
  • The Stygian Tree has a maximum of 30 SP rather than the average 35.
  • Most abilities range from three levels, some with two and rarely with one.
    • Upgrading the ability usually increases the attack power, but may alter its performance (ie Death Scythe Lv 3).
  • All abilities cost one SP per level, within the exception of Necrotic Lv 3 which costs two.
  • All abilities have a limited cooldown, and cannot be altered in any way within the exception of Horizontal Blink.
  • All abilities consume a limited amount of AP. The Action Point consumed can be determined by calculating the percentage of the AP bar.
  • There are two different "sides" on the Active bar:
    • The "Left" side, formally known as the "Devil Force", which mostly consists of magical components. Basically, the Devil Force grants the Stygian close-range multihit combo capabilities that also cover a wide area.
    • The "Right" side, known as the "Weapon Force", which is filled with mostly stabbing equipment. Basically, the Weapon Force grants the Stygian long-range surprise attacks that deals high amounts of damage quickly, but lacks combo capabilities and accuracy that the Devil Pose.

Active

GrandChase20121216 180349

Devil Force

Dio 1st diabolic

[Special] Death Scythe

StygianDeathScythe2

SkillGroup156 lv3
No. of Levels: 3
SP: 1-3
Requires: N/A
Cooldown: 10 sec
AP Consumed: 26
Info (1): Dio swings his Death Scythe three times in the area in front of him, knocking the enemy down at the last hit.
Info (2): Increased damage.
Info (3): Last hit now knocks up enemies.

[Technique] Death Star Upper Cut

StygianDeathStarUpperCut2

SkillGroup158 lv3
No. of Levels: 3
SP: 1-3
Requires: [Special] Death Scythe Lv3
Cooldown: 5 sec
AP Consumed: 6
Info (1): Swings the Death Sycthe in an arcing fashion, tossing enemies caught by it behind Dio.
Info (2): Adds a second hit.
Info (3): Launches higher.

[Technique] Dominate

StygianDominate2

SkillGroup162 lv3
No. of Levels: 3
SP: 1-3
Requires: [Technique] Death Star Upper Cut Lv3
Cooldown: 5 sec
AP Consumed: 6
Info: Rakes the ground using the Rake Hand within a distance.

[Effect] Dominate: Increased Distance

Skillgroup161
No. of Levels: 1
SP: 1
Requires: [Technique] Dominate Lv3
Info: Increases the length of Dominate.

[Special] Death Star

StygianDeathStar2

SkillGroup157 lv3
No. of Levels: 3
SP: 1-3
Requires: [Effect] Dominate: Increased Distance
Cooldown: 20
AP Consumed: 53
Info: Tosses the Death Scythe forward and bringing it back as it slides the ground..
Note: Dio will become an "untouchable obstacle" when performing the special, meaning that the attack can be avoided if the enemy is right next to Dio or if the attacker is sliding. Also, it is not 100% accurate in pulling the enemy backward.

[Technique] Shatter Fist

StygianShatterFist2

SkillGroup160
No. of Levels: 1
SP: 1
Requires: [Special] Death Star Lv3
Cooldown: 5
AP Consumed: 6
Info: Slams the ground with the Rake Hand, launching nearby enemies into the air.

[Special] Rake Hand

StygianRakeHand2

SkillGroup159 lv3
No. of Levels: 3
SP: 1-3
Requires: [Technique] Shatter Fist
Cooldown: 20
AP Consumed: 53
Info: Dio sweeps the area in front of him with the Rake Hand, lifting up enemies into the air.

[Special] Necrotic

StygianNecrotic2

SkillGroup163 lv3
No. of Levels: 3
SP: 1-4
Requires: [Special] Rake Hand Lv 3
Cooldown: 30
AP Consumed: 83
Info: Dio summons a demonic mouth in front of him. Enemies that are caught will be trapped and damaged, before the mouth pulls back down, damaging and slightly launching enemies in the air.

[Special] Black Space

StygianBlackSpace2

SkillGroup182
No. of Levels: 1
SP: 1
Requires: [Special] Necrotic Lv 3
Cooldown: 30
AP Consumed: 83
Info: Dio gathers dark energy around him, vacuuming everything nearby in the process, followed by a powerful surge of dark energy.

Weapon Force

Dio 1st

[Special] Vengeful Sword

StygianVengefulSword2

SkillGroup164 lv3
No. of Levels: 3
SP: 1-3
Requires: N/A
Cooldown: 20 sec
AP Consumed: 53
Info: Spawns a wave of three swords from the ground, sending targets away.

[Technique] Phase Edge

StygianPhaseEdge2

SkillGroup165 lv3
No. of Levels: 3
SP: 1-3
Requires: [Special] Vengeful Sword Lv3
Cooldown: 5 sec
AP Consumed: 6
Info: Stabs with a sword while creating a vortex to open up at a larger distance. It leaves a wide gap in between. Enemies hit from either end will momentarily be suspended in place.

[Technique] Flash Sword

StygianFlashSword2

SkillGroup166 lv3
No. of Levels: 3
SP: 1-3
Requires: [Technique] Phase Edge Lv3
Cooldown: 5
AP Consumed: 6
Info: Dio dashes forward with his sword, traveling a short distance forward while damaging enemies.

[Effect] Flash Blade: Increased Attack

SkillGroup167 lv2
No. of Levels: 2
SP: 1-2
Requires: [Technique] Flash Sword Lv 3
Info: Increases the number of hits of Flash Sword by one or two.

[Technique] Infernal Spear

StygianInfernalSpear2

SkillGroup169 lv3
No. of Levels: 3
SP: 1-3
Requires: [Effect] Flash Blade: Increased Attack Lv2
Cooldown: 10
AP Consumed: 26
Info: Spawns the Infernal Spear and jabs it forward with great force. Has a delay before the actual attack.

[Effect] Infernal Spear: Increased Attack

SkillGroup170 lv2
No. of Levels: 2
SP: 1-2
Requires: [Technique] Infernal Spear Lv3
Info: Improves the number of hits of Infernal Spear.

[Special] Haunting Shock

StygianHuntingShock2

SkillGroup183
No. of Levels: 1
SP: 1
Requires: [Effect] Infernal Spear: Increased Attack Lv2
Cooldown: 20
AP Consumed: 53
Info: Instantly slams down an Infernal Spear on the ground at a fixed distance and location, causing the opponent to immediately fly away upon impact.

[Special] Onrush

StygianOnrush2

SkillGroup171 lv3
No. of Levels: 2
SP: 1-2
Requires: [Special] Haunting Shock
Cooldown: 30
AP Consumed: 83 + XX (The "XX" portion of consumed AP is determined by how long the Stygian continues rushing)
Info: Uses the Infernal Spear to charge forward at an extreme pace, literally crushing everything as Dio charges forward. The skill's duration can be extended by holding down the forward key.

Passive

StygianPassive

AP

[Effect] Increased AP Recovery Rate Lv1

SkillGroup172 2 lv2
No. of Levels: 2
SP: 1-2
Requires: N/A
Info: Increases the base AP Recovery Rate.

[Effect] Amount of AP at Start Lv1

SkillGroup172 lv3
No. of Levels: 3
SP: 1-3
Requires: [Effect] Increased AP Recovery Rate Lv2
Info: Spawns the game with stored AP.

Jump

[Effect] Increased Dash Speed

SkillGroup173
No. of Levels: 1
SP: 1
Requires: N/A
Info: Increases the Dash speed. It also allows the use of Horizontal and Vertical Blinks.

[Technique] Blink

StygianHBlink2

SkillGroup168 lv2
No. of Levels: 2
SP: 1-2
Requires: [Effect] Increased Dash Speed
Cooldown: 5-3
AP Consumed: 6
Info (1): Flash teleports instantly at a horizontal, short distance.
Info (2): Halves the cooldown time.
Note: The teleportation does not activate instantly, but rather a half second. Dio can still be hit before teleportation. In addition, the teleport is strictly horizontal, meaning that Dio can teleport behind a rising/descending ledge and fall.

Cooldown

[Effect] Reduced Counterattack Cooldown Time Lv1

SkillGroup174 lv2
No. of Levels: 2
SP: 1-2
Requires: N/A
Info: Reduces cooldown when counterattacked to 9 or 8 seconds.

Critical Chance

[Effect] Increased Critical Strike Chance Lv1

SkillGroup175 lv2
No. of Levels: 2
SP: 1-2
Requires: N/A
Info: Adds a fixed amount of Critical Chance per level.

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